係3DS MAX入面望
之後IMPORT去Blender,再EXPORT .X 出去
最後做堆OmsiXConv,入Editor就咁...
osc file:
- 代碼: 選擇全部
[friendlyname]
Lamp (y) circle
[groups]
1
Crossings
[rendertype]
surface
[LightMapMapping]
[fixed]
[surface]
[collision_mesh]
test.o3d
[mesh]
test.o3d
[shadow]
請問我做錯邊到??
期待高手解答...
PS 3DS MAX用Panda Directx Export更加出唔到...